Careers
A room with many doors. Choose the one that fits your craft today, and leave it ajar for tomorrow.
We work from heritage and move with courage. Across retail, cultural, residential, and operational environments, our test is simple: does the work make the necessary beautiful, and traceable? If that resonates, pull up a chair.
Graduates
New talent with solid fundamentals and a hunger to learn in the open.
Who this is for
Recent graduates (0–3 years) from architecture, interior, industrial, or spatial design
Strong modelling + rendering basics; curiosity about build logic
You’ll do
Build and maintain clean SketchUp models; iterate options quickly
Produce D5/V‑Ray renders; test light/materials for believability
Assemble presentation decks; maintain the Project Clipboard (assets + links)
Join site visits and vendor calls to close the loop between drawing and reality
Signals we look for
A small project told clearly: site/context → concept → prototype → result
Respect for white space and type; neat layer/tag discipline
Courage to propose, not just follow instructions
Growth path
Clear skill ladder: Graduate → Designer → Senior Designer
Quarterly review against a shared rubric (craft, traceability, collaboration)
Apply as a Graduate
Include a learning log: one page on a mistake you corrected and what changed
Interns
A focused, mentored season to build muscles and judgment.
Who this is for
Students in penultimate/final year or career-changers with design fundamentals
8–12 week structured placement, with defined learning outcomes
You’ll do
Support modelling, diagramming, and documentation
Assist with 360 capture days, asset wrangling, and project archiving
Prototype with paper/card or 3D print; photograph and label outcomes
Signals we look for
One small, self-initiated build (mockup, furniture, kiosk, model)
Sketchbook pages that show how you think, not just polished finals
Apply as an Intern
Share availability window and weekly schedule; note any academic requirements